Virtualgrowth: Token / Teikn / DAO / Game / Life / Nature / Universe / You in Verse

(Any)One may opt for a part of virtualgrowth as the parts come together

Gamification of Growth

How do we gamify growth individually and collectively through a growing medium that is free from the deterministic forces that we think we are bound to/by.

Parts may be available for parts of energy from your energy sources. Each part will be its own energy source.

Part A of energy B for energy B +/- %b. Part A may grow to energy C of energy B + D. The game and players should be able to increase the energy of all parts if the agree and work to do so.

These parts may or may not be fungible, mostly not. Parts could be fungible and averaged in value as part of one whole as either is collectively so.

First part at this time is VIRTUALGROWTH. First part from before was VIRGROW. Other part i/wa-s VGIFT.

Parts may be available at different times. One part may be available for HIVE one half of the time. Any part may be available at all times freely in open market.

At least one part will be given when this post receives $0.01+ in author curation rewards.

... more in time ...

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